"Quick Haul" Will be updated regularly based on what the players want. Thank You for playing.

Release Record:

Released on June 24th 2024

1st Update: July 16th 2024

2nd Update; November 29th 2024

Devlog Link: https://stcash.itch.io/quick-haul/devlog/842776/quick-haul-devlog-2


“Quick Haul” is a thrilling game crafted by Stcash, originally designed for the “ScoreSpace Jam #30”. All elements of the game, including art, music, and design, are unique creations by Stcash; With the exception of the "Unkempt" font under the Apache License 2.0 (Files included)

Objective

You have one minute at sea to collect as much treasure as possible Beware of Bombs!

Gameplay

Your ship can carry up to 20 units. Each scavenged item will take up space on your ship! . Regular unloading is necessary to prevent your ship from becoming overweight and immobile.

As you navigate, your radar will alert you if there’s an item in the water beneath you. Press and hold the “space” button to draw the item up towards your ship. Be careful, though - if you pick up a bomb, you will loose your cargo on your ship.

Controls

Left and Right: Move

Unload your cargo: Simply pull behind the dock and wait for the "Unloading Complete" prompt.

Z: Unload your cargo while away from the dock (this will result in the loss of all items on your ship)

Space: Draw up items beneath your ship

Bombs: Force you to unload your ship when drawn up

Hint

Treasure will blink green

Trash and Bombs will blink red


Item            Weight (w)    Value (v)

----------------------------------------

Coin                              1             1

Money Sack                  2             3

Treasure Chest            3             10

Stick                             1             0

Boot                             2             0

Trash Bag                     3             0

Artifact                         3             5

Fridge                           5             10

Ship Wreck                   9             15

Please note that all items have a weight and value. The weight determines how much space the item takes up in your ship, and the value is how much the item is worth when sold at port.


Updated 5 days ago
StatusIn development
PlatformsHTML5
AuthorStcash
GenreAdventure
Made withGDevelop
TagsIndie, Pixel Art, Short

Development log

Comments

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got 56

(+1)

i hold 97

(+1)

gave 17/20 stars