Hi, I'm Stcash, a passionate indie game developer! Over the past year, I've embarked on an incredible journey of game development, creating over 30 unique game prototypes as a solo developer. My goal is to learn, grow, and share my love for creating games with the world.
I started my game development adventure in January 2024, diving headfirst into the world of programming and design. Despite starting with zero experience, my determination and passion drove me to explore various game engines like Game Maker, Unreal, Godot, and finally, GDevelop, which resonated with me the most. This past year has been filled with challenges, learning experiences, and countless hours of development.
Throughout this journey, I've participated in numerous game jams, creating a wide variety of prototypes, each with its own unique story and learning experience. Some of my notable prototypes include:
I've continued to develop and improve these prototypes, pushing myself to learn new skills and techniques along the way.
My development process involves using a variety of tools to optimize my workflow:
I'm currently working on two larger projects: Quick Haul 3D and Retro Unknown (3D). These projects are on pause as I wrap up other developments, but they are at the top of my to-do list for this year. Additionally, I'm excited to release my upcoming game, One-Shot Stack-Down, a fun puzzle-shooter where you have one shot to knock the stack down.
I'm always looking to connect with the awesome community of game developers and gamers. Follow my journey, leave feedback, and let's create amazing games together!