Hi, I'm Stcash, a Solo-Dev, gamer and enthusiast. My goal is to learn, grow, and share my love for creating games with the world. I make games that focus on the “Fun”, without the “Funny Business”
My Journey
I started my game development adventure in January 2024, diving headfirst into the world of programming and design. Despite starting with zero experience, my determination and passion drove me to explore various game engines like Game Maker, Unreal, Godot, and finally, GDevelop, which resonated with me the most. This past year has been filled with challenges, learning experiences, and countless hours of development.
My Prototypes
Throughout this journey, I've participated in numerous game jams, creating a wide variety of prototypes, each with its own unique story and learning experience. Some of my notable prototypes include:
I've continued to develop and improve these prototypes, pushing myself to learn new skills and techniques along the way.
Tools and Techniques
My development process involves using a variety of tools to optimize my workflow:
Future Plans
I'm currently working on two larger projects: Quick Haul 3D and Retro Unknown (3D). These projects are on pause as I wrap up other developments, but they are at the top of my to-do list for this year. Additionally, I'm excited to release my upcoming game, One-Shot Stack-Down, a fun puzzle-shooter where you have one shot to knock the stack down.
Join Me
I'm always looking to connect with the awesome community of game developers and gamers. Follow my journey, leave feedback, and let's create amazing games together!